Wiki source code of Mocking

Version 1.2 by chrisby on 2023/05/29 11:43

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1 === Purpose ===
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3 * Mocking simplifies unit testing by replacing the dependencies of the unit being tested with simplified, simulated versions called mocks.
4 * Example: Consider a unit under test that relies on a database. In testing, the database can be mocked to return a static value, eliminating the need for an actual database.
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6 === Benefits of Mocking ===
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8 * Isolation of units to test each unit separately, dramatically reducing complexity and increasing test execution speed by replacing loaded modules with mocks.
9 * Simplifies the re-creation of specific scenarios (use cases, boundary cases).
10 * Expose hidden internals of production code without compromising encapsulation.
11 * Injection of test-specific behaviors not present in production code.
12 * Enables the simulation of indirect dependencies by letting mocks return other mocks.
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14 === Types of Mocks ===
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17 Stubs are by far the most common type of mock. Keep your tests as simple as possible. Make them more complex only when necessary.
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19 * Stubs: Simplest form, returning a hardcoded value or providing an empty method body.
20 * Fake object: Include minimal logic to handle different case scenarios.
21 * Spy: Injected to capture interaction data with fake objects when such data is not directly accessible.
22 * Mock objects: Contain complex logic, simulate behaviors such as computation and exception handling, and even run tests.
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24 === Tips ===
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26 * Mock third-party libraries for unit tests to ensure proper unit functionality. Instead, use the third-party libraries in component and integration tests.
27 * Minimize the dependencies of a unit. The fewer dependencies, the easier it is to mock and test the logic.
28 ** If a class has too many dependencies, split the class or extract two dependencies into a new class. This also results in smaller, more cohesive classes/units.
29 ** If there is more than one test class for a production class, the production class is probably too large.
30 ** If the test code is very complex and hard to understand, the production class is probably too large.