Changes for page Mocking

Last modified by chrisby on 2023/11/28 22:32

From version 1.11
edited by chrisby
on 2023/11/28 22:29
Change comment: Update property syntax
To version 1.7
edited by chrisby
on 2023/05/29 15:41
Change comment: There is no comment for this version

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1 -Software Engineering.Testing.WebHome
1 +Software Architecture.Testing.WebHome
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1 -Markdown 1.2
1 +XWiki 2.1
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1 -### Purpose
1 +=== Purpose ===
2 2  
3 -* **Mocking simplifies unit testing by replacing the dependencies** of the unit being tested with simplified, simulated versions called mocks. Example: Consider a unit under test that relies on a database. In testing, the database can be mocked to return a static value, eliminating the need for an actual database.
3 +* Mocking simplifies unit testing by replacing the dependencies of the unit being tested with simplified, simulated versions called mocks.
4 +* Example: Consider a unit under test that relies on a database. In testing, the database can be mocked to return a static value, eliminating the need for an actual database.
4 4  
5 -### Benefits of Mocking
6 +=== ===
6 6  
8 +=== Benefits of Mocking ===
9 +
7 7  * Isolation of units to test each unit separately, dramatically reducing complexity and increasing test execution speed by replacing loaded modules with mocks.
8 8  * Simplifies the re-creation of specific scenarios (use cases, boundary cases).
9 9  * Expose hidden internals of production code without compromising encapsulation.
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10 10  * Injection of test-specific behaviors not present in production code.
11 11  * Enables the simulation of indirect dependencies by letting mocks return other mocks.
12 12  
13 -###
16 +=== ===
14 14  
15 -### Types of Mocks
18 +=== Types of Mocks ===
16 16  
20 +(% style="text-align: justify;" %)
17 17  Stubs are by far the most common type of mock. Keep your tests as simple as possible. Make them more complex only when necessary.
18 18  
19 19  * **Stubs**: Simplest form, returning a hardcoded value or providing an empty method body.
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21 21  * **Spy**: Records internal data of the unit being tested when such data is not directly accessible.
22 22  * **Mock object**: Contains complex logic, simulates behaviors such as computation and exception handling, and can even run tests.
23 23  
24 -###
28 +=== ===
25 25  
26 -### Tips
30 +=== Tips ===
27 27  
28 -* **Mock third-party libraries in unit tests** to ensure proper unit functionality. However, they should not be mocked in component and integration tests.
32 +* **Mock third-party libraries in unit tests** to ensure proper unit functionality. Instead, use these libraries in component and integration tests.
29 29  * Aim for a **minimal number of dependencies in a unit** for easier testing and mocking:
30 - * Limit dependencies in a unit in a similar way to the best practices for function arguments: the fewer the better, with an absolute maximum of three.
31 - * Prefer many small classes/units to one large one for easier testing.
32 - * If a class has excessive dependencies, consider splitting it up or extracting some dependencies into a new class to create smaller, more cohesive units.
33 - * If a production class requires more than one test class, it's probably a sign that the class is too large.
34 - * Overly complex test code may indicate an overly large production class.
34 +** Limit dependencies in a unit in a similar way to the best practices for function arguments: the fewer the better, with an absolute maximum of three.
35 +** Prefer many small classes/units to one large one for easier testing.
36 +** If a class has excessive dependencies, consider splitting it up or extracting some dependencies into a new class to create smaller, more cohesive units.
37 +** If a production class requires more than one test class, it's probably a sign that the class is too large.
38 +** Overly complex test code may indicate an overly large production class.