Changes for page General Insights

Last modified by chrisby on 2024/09/19 10:56

From version 1.29
edited by chrisby
on 2023/12/04 20:50
Change comment: There is no comment for this version
To version 1.30
edited by chrisby
on 2023/12/04 20:53
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -3,8 +3,8 @@
3 3  #### Economic Development
4 4  
5 5  * **Economic Development Explained**: The ultimate goal of any software development effort is resource efficiency. In a business context, resources primarily mean money. That is, whether the topic is clean code, testing, architecture, agile, or even personal behavior as a professional, the goal is always to follow the **economic principle** of either achieving a fixed software goal using minimal resources (the **minimum principle**), or spending a fixed amount of time generating the most (business) value (the **maximum principle**). The goal is economic, the means to achieve it are technical. This means that the software engineer must think about the resources used for every technical decision, including typical business considerations such as cost-benefit and risk estimates. This is a valid business expectation for software engineers.
6 - * Minimum principle example: When implementing a feature - which is a fixed goal - the most cost-effective approach is chosen to get it done in the least amount of time.
7 - * Maximum principle example: The agile team tries to solve as many stories as possible in the time allotted for an iteration.
6 + * Minimum principle example: When implementing a feature - which represents a fixed goal - the most time-efficient approach is chosen to get it done.
7 + * Maximum principle example: The agile team tries to solve as many stories as possible in the time allotted for a fixed length iteration.
8 8  * **Sustainability**: Although economic development is too often misinterpreted as making short-term driven decisions, the actual goal is to achieve maximum profitability, which must include long-term considerations. In this way, time spent on maintaining high code quality through rigorous testing and refactoring are well spent investments that pay off in the long run.
9 9  * **Opportunity Costs**: Spend your time creating the most business value while considering all alternatives. An example is the decision whether or not to optimize performance. Implementing a new feature usually generates high business value, as does refactoring the code until it is clean. Tedious performance tuning, on the other hand, is often not necessary because the features are "fast enough". So the better alternative is often to spend time working on new features and only optimize performance when it is really necessary.
10 10  * **Hobby Projects**: The main driver in a hobby project is usually having fun. Overly strict adherence to maximizing business value generation is contrary to the purpose of a hobby, which is to lightheartedly experiment, discover, or try new things. On the other hand, completely ignoring economics, e.g., not refactoring code, not testing, etc., will lead to development problems. The time it takes to make progress on a bad codebase becomes unnecessarily long, which is not a fun experience. This means that you should have fun with a hobby project, but my recommendation is to balance it with economic development so as not to lose the joy over time.