Changes for page Code Example: Data Structure Style vs. Object Style
Last modified by chrisby on 2024/03/03 17:01
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... ... @@ -1,69 +1,61 @@ 1 - ### Use Cases1 +asd 2 2 3 -This example is intended to demonstrate the extensibility differences between data structures and objects by extending them with 3 +``` 4 +type Square struct { 5 + length float 6 +} 4 4 5 -1. an Area() function (extending behavior) 6 -1. a rectangle type (extending data type) 8 +type Circle struct { 9 + length float 10 +} 7 7 8 -### Data Structure Style 12 +func Area(g GeometricObject) float { 13 + switch (g.type()): 14 + case Circle: 15 + return 16 + case Square: 17 + return ... 18 +} 9 9 10 - interface GeometricObject {} 11 - 12 - class Square implements GeometricObject { 13 - length float 14 - } 15 - 16 - class Circle implements GeometricObject { 17 - radius float 18 - } 19 - 20 - function Circumference(g GeometricObject) float { 21 - switch type(g): 22 - case Square: 23 - return 4 * g.length 24 - case Circle: 25 - return 2 * PI * g.radius 26 - } 20 +func Circumference(g GeometricObject) float { 21 + ... 22 +} 23 +``` 27 27 28 -1. Adding an Area() function with a very similar anatomy to Circumference() is easy because it only requires adding new code. 29 -1. Adding a new datatype, Rectangle, is harder because it requires touching existing code, namely any functions like Circumference() or Area() that need to be enabled handle this datatype. 25 +asd 30 30 31 -#### 27 +``` 28 +# Object-Oriented Style 32 32 33 -#### Object-Oriented Style 30 +class Square { 31 + length float 34 34 35 - interface GeometricObject { 36 - Circumference() float 37 - } 38 - 39 - class Square implements GeometricObject { 40 - length float 41 - 42 - constructor(length float) { 43 - this.length = length 44 - } 45 - 46 - func Circumference() float { 47 - return 4 * this.length 48 - } 49 - } 50 - 51 - class Circle implements GeometricObject { 52 - radius float 53 - 54 - constructor(radius float) { 55 - this.radius = radius 56 - } 57 - 58 - func Circumference() float { 59 - return 2 * PI * this.radius 60 - } 61 - } 33 + constructor(length float) { 34 + this.length = length 35 + } 62 62 63 -1. Adding a function Area() to the GeometricObject interface is hard because it requires touching existing code, namely extending all Square and Circle classes with the new function. 64 -1. Adding a new datatype, Rectangle, is easy because only new code is added, namely a Rectangle class. 37 + func Area() float { 38 + return this.length * this.length # Formula for square area: side^2 39 + } 65 65 66 -### Conclusion 41 + func Circumference() float { 42 + return 4 * this.length # Formula for square circumference: 4 * side 43 + } 44 +} 67 67 68 -* The lesson learned here is that data structures are easy to extend with functions, and objects are easy to extend with data types. 69 -* Although the difference between the two styles may seem insignificant in this simplified example, it has serious implications in complex production codebases with multiple data types and behaviors. 46 +class Circle { 47 + radius float 48 + 49 + constructor(radius float) { 50 + this.radius = radius 51 + } 52 + 53 + func Area() float { 54 + return 3.14159 * this.radius * this.radius # Formula for circle area: πr^2 55 + } 56 + 57 + func Circumference() float { 58 + return 2 * 3.14159 * this.radius # Formula for circle circumference: 2πr 59 + } 60 +} 61 +```