Last modified by chrisby on 2024/03/03 17:01

From version 3.7
edited by chrisby
on 2024/03/03 15:23
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To version 2.3
edited by chrisby
on 2024/03/03 14:44
Change comment: There is no comment for this version

Summary

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Content
... ... @@ -1,42 +1,30 @@
1 -### Use Cases
1 +asd
2 2  
3 -This example is intended to demonstrate the extensibility differences between data structures and objects by extending them with
3 +```
4 +type Square struct {
5 + length float
6 +}
4 4  
5 -1. an Area() function (extending behavior)
6 -1. a rectangle type (extending data type)
8 +type Circle struct {
9 + length float
10 +}
7 7  
8 -### Data Structure Style
12 +func Area(g GeometricObject) float {
13 + switch (g.type()):
14 + case Circle:
15 + return
16 + case Square:
17 + return ...
18 +}
9 9  
10 - interface GeometricObject {}
11 -
12 - class Square implements GeometricObject {
13 - length float
14 - }
15 -
16 - class Circle implements GeometricObject {
17 - radius float
18 - }
19 -
20 - function Circumference(g GeometricObject) float {
21 - switch type(g):
22 - case Square:
23 - return 4 * g.length
24 - case Circle:
25 - return 2 * PI * g.radius
26 - }
20 +func Circumference(g GeometricObject) float {
21 + ...
22 +}
23 +```
27 27  
28 -1. Adding an Area() function with a very similar anatomy to Circumference() is easy because it only requires adding new code.
29 -1. Adding a new datatype, Rectangle, is harder because it requires touching existing code, namely any functions like Circumference() or Area() that need to be enabled handle this datatype.
30 -
31 -####
32 -
33 33  #### Object-Oriented Style
34 34  
35 - interface GeometricObject {
36 - Circumference() float
37 - }
38 -
39 - class Square implements GeometricObject {
27 + class Square {
40 40   length float
41 41  
42 42   constructor(length float) {
... ... @@ -43,12 +43,16 @@
43 43   this.length = length
44 44   }
45 45  
34 + func Area() float {
35 + return this.length * this.length
36 + }
37 +
46 46   func Circumference() float {
47 47   return 4 * this.length
48 48   }
49 49   }
50 50  
51 - class Circle implements GeometricObject {
43 + class Circle {
52 52   radius float
53 53  
54 54   constructor(radius float) {
... ... @@ -55,16 +55,11 @@
55 55   this.radius = radius
56 56   }
57 57  
50 + func Area() float {
51 + return PI * this.radius * this.radius
52 + }
53 +
58 58   func Circumference() float {
59 59   return 2 * PI * this.radius
60 60   }
61 61   }
62 -
63 -1. Adding a function Area() to GeometricObject Interface is hard since all classes implementing
64 -1. Adding a new datatype, Rectangle, is more difficult because it requires touching existing code, namely any functions like Circumference() or Area() that need to be enabled handle this datatype.
65 -
66 -### Conclusion
67 -
68 -asd
69 -
70 -