Last modified by chrisby on 2024/03/03 17:01

From version 3.5
edited by chrisby
on 2024/03/03 15:17
Change comment: There is no comment for this version
To version 3.2
edited by chrisby
on 2024/03/03 14:50
Change comment: There is no comment for this version

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... ... @@ -1,40 +8,32 @@
1 -### Use Cases
2 -
3 -This example is intended to demonstrate the extensibility differences between data structures and objects by extending them with
4 -
5 -1. an Area() function (extending behavior)
6 -1. a rectangle type (extending data type)
7 -
8 8  ### Data Structure Style
9 9  
10 - struct Square {
3 + type Square struct {
11 11   length float
12 12   }
13 13  
14 - struct Circle {
7 + type Circle struct {
15 15   radius float
16 16   }
17 17  
18 - function Circumference(g Object) float {
11 + func Area(g GeometricObject) float {
19 19   switch type(g):
20 20   case Square:
14 + return g.length * g.length
15 + case Circle:
16 + return PI * g.radius * g.radius
17 + }
18 +
19 + func Circumference(g GeometricObject) float {
20 + switch type(g):
21 + case Square:
21 21   return 4 * g.length
22 22   case Circle:
23 23   return 2 * PI * g.radius
24 24   }
25 25  
26 -1. Adding a function Area() with the same anatomy as Circumference() is easy, since it only requires adding new code.
27 -1. Adding a new datatype, Rectangle, is more difficult because it requires touching existing code, namely any functions like Circumference() or Area() that need to be enabled handle this datatype.
28 -
29 -####
30 -
31 31  #### Object-Oriented Style
32 32  
33 - interface GeometricObject {
34 - Circumference() float
35 - }
36 -
37 - class Square implements GeometricObject {
29 + class Square {
38 38   length float
39 39  
40 40   constructor(length float) {
... ... @@ -41,12 +41,16 @@
41 41   this.length = length
42 42   }
43 43  
36 + func Area() float {
37 + return this.length * this.length
38 + }
39 +
44 44   func Circumference() float {
45 45   return 4 * this.length
46 46   }
47 47   }
48 48  
49 - class Circle implements GeometricObject {
45 + class Circle {
50 50   radius float
51 51  
52 52   constructor(radius float) {
... ... @@ -53,6 +53,10 @@
53 53   this.radius = radius
54 54   }
55 55  
52 + func Area() float {
53 + return PI * this.radius * this.radius
54 + }
55 +
56 56   func Circumference() float {
57 57   return 2 * PI * this.radius
58 58   }