Changes for page Code Example: Data Structure Style vs. Object Style
Last modified by chrisby on 2024/03/03 17:01
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... ... @@ -1,1 +1,1 @@ 1 - Main.WebHome1 +Software Engineering.Clean Code.Objects and Data Structures2.WebHome - Content
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... ... @@ -1,32 +1,42 @@ 1 +### Use Cases 2 + 3 +This example is intended to demonstrate the extensibility differences between data structures and objects by extending them with 4 + 5 +1. an Area() function (extending behavior) 6 +1. a rectangle type (extending data type) 7 + 1 1 ### Data Structure Style 2 2 3 - type Square struct { 10 + interface GeometricObject {} 11 + 12 + class Square implements GeometricObject { 4 4 length float 5 5 } 6 6 7 - typeCircle struct {16 + class Circle implements GeometricObject { 8 8 radius float 9 9 } 10 10 11 - func Area(g GeometricObject) float {20 + function Circumference(g GeometricObject) float { 12 12 switch type(g): 13 13 case Square: 14 - return g.length * g.length 15 - case Circle: 16 - return PI * g.radius * g.radius 17 - } 18 - 19 - func Circumference(g GeometricObject) float { 20 - switch type(g): 21 - case Square: 22 22 return 4 * g.length 23 23 case Circle: 24 24 return 2 * PI * g.radius 25 25 } 26 26 28 +1. Adding an Area() function with a very similar anatomy to Circumference() is easy because it only requires adding new code. 29 +1. Adding a new datatype, Rectangle, is harder because it requires touching existing code, namely any functions like Circumference() or Area() that need to be enabled handle this datatype. 30 + 31 +#### 32 + 27 27 #### Object-Oriented Style 28 28 29 - class Square { 35 + interface GeometricObject { 36 + Circumference() float 37 + } 38 + 39 + class Square implements GeometricObject { 30 30 length float 31 31 32 32 constructor(length float) { ... ... @@ -33,16 +33,12 @@ 33 33 this.length = length 34 34 } 35 35 36 - func Area() float { 37 - return this.length * this.length 38 - } 39 - 40 40 func Circumference() float { 41 41 return 4 * this.length 42 42 } 43 43 } 44 44 45 - class Circle { 51 + class Circle implements GeometricObject { 46 46 radius float 47 47 48 48 constructor(radius float) { ... ... @@ -49,11 +49,15 @@ 49 49 this.radius = radius 50 50 } 51 51 52 - func Area() float { 53 - return PI * this.radius * this.radius 54 - } 55 - 56 56 func Circumference() float { 57 57 return 2 * PI * this.radius 58 58 } 59 59 } 62 + 63 +1. Adding a function Area() to the GeometricObject interface is hard because it requires touching existing code, namely extending all Square and Circle classes with the new function. 64 +1. Adding a new datatype, Rectangle, is easy because only new code is added, namely a Rectangle class. 65 + 66 +### Conclusion 67 + 68 +* The lesson here is that data structures are easy to extend with functions and hard to extend with data type, and objects are easy to extend with other objects but hard to extend with functionality. 69 +* Although the difference between the two styles may seem insignificant in this simplified example, it has serious implications in complex production codebases with multiple data types and behaviors.