Last modified by chrisby on 2024/03/03 17:01

From version 3.1
edited by chrisby
on 2024/03/03 14:45
Change comment: There is no comment for this version
To version 2.2
edited by chrisby
on 2024/03/03 14:42
Change comment: There is no comment for this version

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Content
... ... @@ -1,55 +1,61 @@
1 -### Data Structure Style
1 +asd
2 2  
3 - type Square struct {
4 - length float
5 - }
6 -
7 - type Circle struct {
8 - length float
9 - }
10 -
11 - func Area(g GeometricObject) float {
12 - switch (g.type()):
13 - case Circle:
14 - return
15 - case Square:
16 - return ...
17 - }
18 -
19 - func Circumference(g GeometricObject) float {
20 - ...
21 - }
3 +```
4 +type Square struct {
5 + length float
6 +}
22 22  
23 -#### Object-Oriented Style
8 +type Circle struct {
9 + length float
10 +}
24 24  
25 - class Square {
26 - length float
27 -
28 - constructor(length float) {
29 - this.length = length
30 - }
31 -
32 - func Area() float {
33 - return this.length * this.length
34 - }
35 -
36 - func Circumference() float {
37 - return 4 * this.length
38 - }
39 - }
40 -
41 - class Circle {
42 - radius float
43 -
44 - constructor(radius float) {
45 - this.radius = radius
46 - }
47 -
48 - func Area() float {
49 - return PI * this.radius * this.radius
50 - }
51 -
52 - func Circumference() float {
53 - return 2 * PI * this.radius
54 - }
55 - }
12 +func Area(g GeometricObject) float {
13 + switch (g.type()):
14 + case Circle:
15 + return
16 + case Square:
17 + return ...
18 +}
19 +
20 +func Circumference(g GeometricObject) float {
21 + ...
22 +}
23 +```
24 +
25 +asd
26 +
27 +```
28 +# Object-Oriented Style
29 +
30 +class Square {
31 + length float
32 +
33 + constructor(length float) {
34 + this.length = length
35 + }
36 +
37 + func Area() float {
38 + return this.length * this.length # Formula for square area: side^2
39 + }
40 +
41 + func Circumference() float {
42 + return 4 * this.length # Formula for square circumference: 4 * side
43 + }
44 +}
45 +
46 +class Circle {
47 + radius float
48 +
49 + constructor(radius float) {
50 + this.radius = radius
51 + }
52 +
53 + func Area() float {
54 + return 3.14159 * this.radius * this.radius # Formula for circle area: πr^2
55 + }
56 +
57 + func Circumference() float {
58 + return 2 * 3.14159 * this.radius # Formula for circle circumference: 2πr
59 + }
60 +}
61 +```