Last modified by chrisby on 2024/03/03 17:01

From version 2.3
edited by chrisby
on 2024/03/03 14:44
Change comment: There is no comment for this version
To version 1.1
edited by chrisby
on 2024/03/03 14:40
Change comment: There is no comment for this version

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... ... @@ -1,57 +3,1 @@
1 -asd
2 -
3 3  ```
4 -type Square struct {
5 - length float
6 -}
7 -
8 -type Circle struct {
9 - length float
10 -}
11 -
12 -func Area(g GeometricObject) float {
13 - switch (g.type()):
14 - case Circle:
15 - return
16 - case Square:
17 - return ...
18 -}
19 -
20 -func Circumference(g GeometricObject) float {
21 - ...
22 -}
23 -```
24 -
25 -#### Object-Oriented Style
26 -
27 - class Square {
28 - length float
29 -
30 - constructor(length float) {
31 - this.length = length
32 - }
33 -
34 - func Area() float {
35 - return this.length * this.length
36 - }
37 -
38 - func Circumference() float {
39 - return 4 * this.length
40 - }
41 - }
42 -
43 - class Circle {
44 - radius float
45 -
46 - constructor(radius float) {
47 - this.radius = radius
48 - }
49 -
50 - func Area() float {
51 - return PI * this.radius * this.radius
52 - }
53 -
54 - func Circumference() float {
55 - return 2 * PI * this.radius
56 - }
57 - }