Last modified by chrisby on 2024/03/03 17:01

From version 2.2
edited by chrisby
on 2024/03/03 14:42
Change comment: There is no comment for this version
To version 3.1
edited by chrisby
on 2024/03/03 14:45
Change comment: There is no comment for this version

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... ... @@ -1,61 +1,55 @@
1 -asd
1 +### Data Structure Style
2 2  
3 -```
4 -type Square struct {
5 - length float
6 -}
3 + type Square struct {
4 + length float
5 + }
6 +
7 + type Circle struct {
8 + length float
9 + }
10 +
11 + func Area(g GeometricObject) float {
12 + switch (g.type()):
13 + case Circle:
14 + return
15 + case Square:
16 + return ...
17 + }
18 +
19 + func Circumference(g GeometricObject) float {
20 + ...
21 + }
7 7  
8 -type Circle struct {
9 - length float
10 -}
23 +#### Object-Oriented Style
11 11  
12 -func Area(g GeometricObject) float {
13 - switch (g.type()):
14 - case Circle:
15 - return
16 - case Square:
17 - return ...
18 -}
19 -
20 -func Circumference(g GeometricObject) float {
21 - ...
22 -}
23 -```
24 -
25 -asd
26 -
27 -```
28 -# Object-Oriented Style
29 -
30 -class Square {
31 - length float
32 -
33 - constructor(length float) {
34 - this.length = length
35 - }
36 -
37 - func Area() float {
38 - return this.length * this.length # Formula for square area: side^2
39 - }
40 -
41 - func Circumference() float {
42 - return 4 * this.length # Formula for square circumference: 4 * side
43 - }
44 -}
45 -
46 -class Circle {
47 - radius float
48 -
49 - constructor(radius float) {
50 - this.radius = radius
51 - }
52 -
53 - func Area() float {
54 - return 3.14159 * this.radius * this.radius # Formula for circle area: πr^2
55 - }
56 -
57 - func Circumference() float {
58 - return 2 * 3.14159 * this.radius # Formula for circle circumference: 2πr
59 - }
60 -}
61 -```
25 + class Square {
26 + length float
27 +
28 + constructor(length float) {
29 + this.length = length
30 + }
31 +
32 + func Area() float {
33 + return this.length * this.length
34 + }
35 +
36 + func Circumference() float {
37 + return 4 * this.length
38 + }
39 + }
40 +
41 + class Circle {
42 + radius float
43 +
44 + constructor(radius float) {
45 + this.radius = radius
46 + }
47 +
48 + func Area() float {
49 + return PI * this.radius * this.radius
50 + }
51 +
52 + func Circumference() float {
53 + return 2 * PI * this.radius
54 + }
55 + }