Last modified by chrisby on 2024/03/03 17:01

From version 1.1
edited by chrisby
on 2024/03/03 14:40
Change comment: There is no comment for this version
To version 2.3
edited by chrisby
on 2024/03/03 14:44
Change comment: There is no comment for this version

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... ... @@ -1,1 +1,57 @@
1 +asd
2 +
1 1  ```
4 +type Square struct {
5 + length float
6 +}
7 +
8 +type Circle struct {
9 + length float
10 +}
11 +
12 +func Area(g GeometricObject) float {
13 + switch (g.type()):
14 + case Circle:
15 + return
16 + case Square:
17 + return ...
18 +}
19 +
20 +func Circumference(g GeometricObject) float {
21 + ...
22 +}
23 +```
24 +
25 +#### Object-Oriented Style
26 +
27 + class Square {
28 + length float
29 +
30 + constructor(length float) {
31 + this.length = length
32 + }
33 +
34 + func Area() float {
35 + return this.length * this.length
36 + }
37 +
38 + func Circumference() float {
39 + return 4 * this.length
40 + }
41 + }
42 +
43 + class Circle {
44 + radius float
45 +
46 + constructor(radius float) {
47 + this.radius = radius
48 + }
49 +
50 + func Area() float {
51 + return PI * this.radius * this.radius
52 + }
53 +
54 + func Circumference() float {
55 + return 2 * PI * this.radius
56 + }
57 + }