Changes for page Expressive Names
Last modified by chrisby on 2023/11/18 17:45
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... ... @@ -1,27 +1,27 @@ 1 -* Meaningful and Descriptive Names 2 - * Choose names carefully, as if naming a child. 3 - * Names should reflect the code's purpose clearly. For example, use unorderedNumbers and orderedNumbers instead of a generic numbers. 4 -* Avoid Misinformation 5 - * Steer clear of ambiguous, easily confused names or characters (e.g., l vs. 1, O vs. 0). 6 -* Clarity in Differences 7 - * Distinguish names distinctly, avoiding similar expressions and redundant words (e.g., a, an, the, info, data). 8 -* Pronounceable and Searchable Names 9 - * Use names that are easy to pronounce and discuss. 10 - * Name length should match its scope: short for local loops, longer for broader usage. 11 -* No Encodings or Mental Mappings 12 - * Avoid including type or scope information in names. 13 - * Names should be clear without requiring mental translation .14 -* Naming Conventions for Classes and Methods 15 - * Class names: Use nouns or noun phrases. 16 - * Method names: Use verbs or verb phrases, adhering to standards like JavaBean (get, set, is, has). Utilize descriptive function names instead of overloaded constructors. 17 -* Avoid Inappropriate Humor and Ambiguities 18 - * Refrain from humorous names. 19 - * Choose one word per concept to maintain consistency (e.g., always use "get" instead of alternating with "fetch" or "retrieve"). 20 - * Avoid puns and ambiguous terms (like "add" for addition or appending). 21 -* Domain-Specific Naming 22 - * Use technical terms (solution domain) for clarity among programmers. 23 - * Use terms from the problem domain when no technical equivalents exist, aiding domain experts. 24 -* Context and Simplicity in Naming 25 - * Provide meaningful context through combined variable and method names. 26 - * Avoid unnecessary context; opt for shorter, meaningful names. 27 - * Be open to renaming for clarity and improvement. 1 +* **Meaningful and Descriptive Names** 2 + * Choose names carefully, as if naming a child. 3 + * Names should reflect the code's purpose clearly. For example, use `unorderedNumbers` and `orderedNumbers` instead of a generic `numbers`. 4 +* **Avoid Misinformation** 5 + * Steer clear of ambiguous, easily confused names or characters (e.g., l vs. 1, O vs. 0). 6 +* **Clarity in Differences** 7 + * Distinguish names distinctly, avoiding similar expressions and redundant words (e.g., a, an, the, info, data). 8 +* **Pronounceable and Searchable Names** 9 + * Use names that are easy to pronounce and discuss. 10 + * Name length should match its scope: short for local loops, longer for broader usage. 11 +* **No Encodings or Mental Mappings** 12 + * Avoid including type or scope information in names. 13 + * Names should be clear without requiring mental translation, meaning any effort of the programmer to get the actual purpose 14 +* **Naming Conventions for Classes and Methods** 15 + * Class names: Use nouns or noun phrases. 16 + * Method names: Use verbs or verb phrases, adhering to standards like JavaBean (get, set, is, has). Utilize descriptive function names instead of overloaded constructors. 17 +* **Avoid Inappropriate Humor and Ambiguities** 18 + * Refrain from humorous names. 19 + * Choose one word per concept to maintain consistency (e.g., always use "get" instead of alternating with "fetch" or "retrieve"). 20 + * Avoid puns and ambiguous terms (like "add" for addition or appending). 21 +* **Domain-Specific Naming** 22 + * Use technical terms (solution domain) for clarity among programmers. 23 + * Use terms from the problem domain when no technical equivalents exist, aiding domain experts. 24 +* **Context and Simplicity in Naming** 25 + * Provide meaningful context through combined variable and method names. 26 + * Avoid unnecessary context; opt for shorter, meaningful names. 27 + * Be open to renaming for clarity and improvement.