Changes for page Deadlock Prevention

Last modified by chrisby on 2023/11/28 19:17

From version 2.2
edited by chrisby
on 2023/11/26 19:30
Change comment: There is no comment for this version
To version 3.5
edited by chrisby
on 2023/11/26 19:34
Change comment: There is no comment for this version

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1 1  Deadlocks can only occur if all four specific conditions are met. Therefore, strategies to prevent deadlocks focus on negating one of these conditions.
2 2  
3 -| ------------------------ | ------------------------------------------------------------------------------------------ | ------------- | ----------- |
4 -| **Condition** | **Description** | **Solutions** | **Dangers** |
5 -| Mutual Exclusion / Mutex |
3 +| ------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
4 +| **Condition** | **Description** | **Solutions** | **Dangers** |
5 +| Mutual Exclusion / Mutex | When resources can't be used by mutual thread and there are less resources than threads. | 1) Use concurrently accessible resources like AtomicInteger. 2) Increase the number of resources until its greater or equal to the number of competing threads. 3 ) Check if every required resource is accessible before the task starts. | |
6 +| Lock & Wait | Once a thread acquires a resource, it will not release the resource until it has acquired all of the other resources it requires and has completed its work. | Before reservation of a resource, check its accessibility. If a resource is not accessible, release every resource and start from anew. | Starvation: A thread never achieves to reserve all required resources. Livelock: Thread gets tangled up. These two approach are always applicable but inefficient as it causes a bad performance. |
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7 -When resources can't be used by mutual thread and there are less resources than threads. | | |
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12 12  #### Lock & Wait
13 13  
14 14  * Description: