Changes for page Planning Game
Last modified by chrisby on 2024/06/20 14:40
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... ... @@ -7,7 +7,7 @@ 7 7 8 8 # Iterations 9 9 10 -Opposed to dividing the project schedule into distinct phases like in [[waterfall|doc:Software Engineering.Agile.Problems of Waterfall.WebHome]] workflow, <ins>the project schedule is broken down into iterations</ins> with a fixed size of usually two weeks. For example, a 1-year project could have 26 iterations of 2 weeks each. An iteration is not a mini-waterfall with specific phases that occur only once and in a particular order, such as planning -> design -> implementation -> testing. In an iteration, all phases are performed continuously, allowing for overlap and frequent revisits. For example, if a design problem arises during implementation, you simply redesign immediately and then continue implementing. 10 +Opposed to dividing the project schedule into distinct phases like in [[waterfall|doc:Software Engineering.Agile.Problems of Waterfall.WebHome]] workflow, in Agile <ins>the project schedule is broken down into iterations</ins> with a fixed size of usually two weeks. For example, a 1-year project could have 26 iterations of 2 weeks each. An iteration is not a mini-waterfall with specific phases that occur only once and in a particular order, such as planning -> design -> implementation -> testing. In an iteration, all phases are performed continuously, allowing for overlap and frequent revisits. For example, if a design problem arises during implementation, you simply redesign immediately and then continue implementing. 11 11 12 12 ## Goals of the Initial Iteration 13 13