Changes for page Glossary

Last modified by chrisby on 2024/09/19 10:50

From version 5.17
edited by chrisby
on 2023/06/03 13:28
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To version 6.1
edited by chrisby
on 2023/06/04 10:13
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8 8  |**Term**|(% style="text-align:justify" %)**Explanation**
9 9  |Abstraction|(% style="text-align:justify" %)(((
10 10  1. The counterpart to 'Concretion', refers to interfaces and abstract classes that define behavior (function signatures) but leave the internal operation of these functions undefined.
11 -1. A higher-level, generalized unit of code. Duplication across multiple functions can be resolved by creating an 'abstraction'a separate function containing the shared code. This adheres to the DRY principle.
11 +1. A higher-level, generalized unit of code. Duplication across multiple functions can be resolved by creating an 'abstraction' - a separate function containing the shared code. This adheres to the DRY principle.
12 12  )))
13 13  |Assertion|(% style="text-align:justify" %)Pertains to an assertion function, a crucial part of testing. If the input values don't satisfy a certain condition, the test containing the assertion fails. Example: 'assertEquals(expectedResult, actualResult)'.
14 14  |Awareness|(% style="text-align:justify" %)A class A is aware of class B if it contains a reference to class B in its source code. If no such reference exists, class A is unaware of class B.
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38 38  )))
39 39  |[[Field Injection>>doc:Software Architecture.Dependency Injection.Types of Dependency Injection.WebHome]]|(% style="text-align:justify" %)A type of dependency injection where a dependency is injected directly into an object's field via reflection, bypassing encapsulation.
40 40  |Graphical User Interface (GUI)|(% style="text-align:justify" %)A user interface that allows users to interact with the system through graphical elements like icons, buttons, windows, and menus.
41 -|[[Inversion of Control>>doc:Software Architecture.Dependency Injection.Dependency Injection Explained.WebHome]] (IoC)|(% style="text-align:justify" %)A design principle that delegates a program's control flow to a separate container or framework that "wires" application components together, facilitating [[dependency injection>>doc:Software Architecture.Dependency Injection.WebHome]]. An IoC container, as found in the Spring Framework, is a common tool for implementing this principle.
41 +|[[Inversion of Control>>doc:Software Engineering.Dependency Injection.Dependency Injection Explained.WebHome]] (IoC)|(% style="text-align:justify" %)A design principle that delegates a program's control flow to a separate container or framework that "wires" application components together, facilitating [[dependency injection>>doc:Software Architecture.Dependency Injection.WebHome]]. An IoC container, as found in the Spring Framework, is a common tool for implementing this principle.
42 42  |JavaBean|A design convention for data structures. Typically, a class with a public no-argument constructor, private fields, and getter/setter methods for each field. Often followed by DTOs and entities.
43 +|Module|(% style="text-align:justify" %)A distinct part of a software that encapsulates specific implementation details, such as functions, data structures, classes, interfaces, or even other modules. It exposes a concise API designed to perform specific tasks. These modules are typically crafted for reusability and improved code organization, thereby promoting a modular design.
43 43  |Logic|(% style="text-align:justify" %)Code with non-trivial complexity. For instance, getters and setters have trivial complexity and are usually not considered 'logic'.
44 44  |Magic|(% style="text-align:justify" %)Code that performs complex tasks while abstracting away the complexity, presenting a simple interface to the user.
45 45  |Operating System (OS)|(% style="text-align:justify" %)The foundational system software that manages and coordinates all computer resources. Examples include Windows, MacOS, and Linux.
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57 57  |Static|Pertains to behaviors or properties determined at compile time. Examples: static code analysis tools inspect source code; statically-typed languages determine an object's type at compile time.
58 58  |Test Code|(% style="text-align:justify" %)Code that tests the functionality of production code. Does not contribute to the operational aspects of an application.
59 59  |Test-Driven Development (TDD)|(% style="text-align:justify" %)A development approach where code is written in small increments, with tests defining functionality written before each coding iteration.
61 +|Unit|(% style="text-align:justify" %)The smallest testable part of an application. This is often a single class, method or module, but can also be a small cluster of tightly coupled classes or functions that together perform a specific functionality.
60 60  |Virtual Machine (VM)|(% style="text-align:justify" %)A software emulation of a physical computer, able to run its own OS and applications as if it were a separate physical machine.
61 61  |Wiring|(% style="text-align:justify" %)The process conducted by the IoC container to create and inject dependencies, facilitating application startup.